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Destiny 2

This is some of the work I did for Destiny 2.
My responsibilities were to create the non-playable areas in Destiny 2. So, terrain, modeling, clouds, fx, animations, global fog, global lighting, and more. Our team is very cohesive and we share a lot of asset creation task. I can't take 100% responsibility for any sky team creation, and wanted to give credit to:
The masterful guidance of Mark Goldsworthy, and Eric Cassels.

Built giant wall, set up atmo, and moonlight

Built giant wall, set up atmo, and moonlight

Built giant wall, set up atmo, and moonlight

Built giant wall, set up atmo, and moonlight

edited and built out sections of this tower.

edited and built out sections of this tower.

Dark forest magic!

Dark forest magic!

Set up atmo, and sky for this pvp map. Also animated some ships, and placed buildings around perimeter.

Set up atmo, and sky for this pvp map. Also animated some ships, and placed buildings around perimeter.